Thanks, very useful tutorial,
but I have a Texture Problem...
When I export, the model works properly but the texture UV's are always wrong.
It Works properly when I use a SINGLE UVW Map, but my model is not mapable like that, I need to either use the Unwrap UVW or MORE THAN ONE UV Map...
Can you help, I can't figure it out, I'm using 3D Studio Max 9 32-Bit